Well,
since the original
README.TXT that comes
with IMFTOOLS isn't that
good to follow and
doesn't reveal all
possibilities very well,
I've decided to fire up
an in-depth tutorial for
all of you. Have fun
reading.
For
questions concerning
this tutorial, mail me.
For questions concerning
the IMFTOOLS programs
themselves, mail
DarkOne, the author of
the tools, at
DarkOne@quake.ru.
What is IMFTOOLS?
Where can it be
obtained?
IMFTools is a set of
freeware programs made
by DarkOne, the author
of the upcoming OpenGL
conversion of
Wolfenstein, NewWolf.
With these programs you
can replace and extract
music AND ADLIB
SOUNDS(sounds like
picking up ammo, picking
up health kits, pressing
spacebar, rubbing
against a wall) in/from
Wolfenstein 3- engine
based games. Think of
Corridor7, Blake Stone,
and Operation Body Count
and of course
Wolfenstein 3D and Spear
of Destiny themselves.
It is supposed to be
used by Wolfenstein
add-on/TC creators. It
is possible to convert
any music from MUS
format to IMF format
(the format
Wolfenstein-engine based
games used used by
Wolf3D). The tool to
convert from MIDI to MUS
& vice versa is also
included in the pack.
IMFTools is available at
DarkOne's NewWolf
site
at the Downloads
section.
The program is not fully
finished yet, which
means you can get
strange results
sometimes because of
Wolf3D sound engine
issues. The Wolfenstein
3D engine has too much
limitations for allowing
high-class MUS and MIDI
files. Bummer. The best
results will be achieved
when you convert files
with a low instrument
number(say 3 different
instruments) and a small
length(say 1:30
minutes). To look how
many instruments are
used and how long the
MIDI plays, DarkOne
recommends using
"van
Basco's Karaoke
Player".
2.
Installing IMFTOOLS and
preparing it for use
I'm
hoping to give a more
in-depth description of
what you should do.
First, it's time to
install everything to a
new
directory.
0.
Download the IMFTOOLS
from one of the above
listed sites(see section
1).
1. Make a new directory
on your harddisk, ie
C:\IMF.
2. Unzip the entire
IMFTOOLS.ZIP to C:\IMF(I
mean, to the directory
you've just
created!).
3. Copy Wolfenstein
3D(full version), Spear
of Destiny(full
version), or whatever
any Wolfenstein 3D TC
you have downloaded/are
working on. As long as
all files needed to play
the game are there, it's
fine.
4. Copy the AUDIOHED AND
AUDIOT files from any
Wolfenstein-engine based
game to C:\IMF or
wherever you performed
steps 2 and 3(ie Blake
Stone Planet Strike:
copy AUDIOHED.VSI and
AUDIOT.VSI to
c:\IMF).
Note: you can copy as
many AUDIOT files to the
directory of IMFTOOLS as
you like to use, as long
as they don't have the
same extension. That
means you can't have 4
WL6 files in 1 dir --
give it another
extension if necessary
by typing(for
instance):
Rename
AUDIO*.WL6
*.TVP
This
tells the Dos Prompt to
rename AUDIOT.WL6 and
AUDIOHED.WL6 to
AUDIOT.TVP &
AUDIOHED.TVP. Get it?
What installation is
concered, you're done.
So you can follow the
next tutorial - damn,
let's add some new
groovy tunes!
Klik
hier!
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