|
29th
June
2013:
Den of
Evil
SDL Released
|
Here's
DTrade's
final
mod,
'Den
of
Evil',
converted
to SDL
by
Andy
Nonymous.
Spear-based,
it's
well
designed,
but
difficult
to
beat.
If you
like
lots
of
dungeons
and
pushwalls
then
you'll
enjoy
this.
Available
here.
Vista/Windows
7-compatible.
|
26th
June
2013:
Project
Wolfgeist
SDL Released
|
Here
is the
third
Possum
Trot
mod,
'Project
Wolfgeist',
now in
SDL.
There
are 37
levels
that
are
well
decorated
though
some
are
not
that
extensive.
There
are
many
changed
graphics,
changed
sounds,
many
code
changes
such
as gun
bobbing,
helpart
and
ceiling/floor
textures
and a
detailed
storyline.
Andy
Nonymous
did
the
SDL
coding
based
on
KyleRTCW's
DOS
EXE.
The
laboratory
areas
especially
are
quite
atmospheric.
Available
here.
Vista/Windows
7-compatible.
|
23rd
June
2013:
WarZone
IV
SDL Released
|
DTrade's
6th
mod
'WarZone
Project
IV:
High
Stakes'
has
been
converted
to SDL
by
Andy
Nonymous.
It's
fast
moving
with
plenty
of
action
and a
lot of
pushwalls!
Graphics,
sounds
and
source
code
changes
are
similar
to
those
in the
earlier
WarZone
projects.
Available
here.
Vista/Windows
7-compatible.
|
19th
June
2013:
Secrets
of
Offenbach
SDL Released
|
Secrets
of
Offenbach
has
been
converted
to SDL
by
Havoc.
There
are 19
levels
done
by
Possum
Trot
that
are
mostly
quite
heavily
decorated
and
there
are
several
graphics
and
sounds
changes
though
the
original
Wolf
3D
feel
remains.
Code
changes
were
done
by
Havoc.
Available
here.
Vista/Windows
7-compatible.
|
19th
June
2013:
Operation
Achtliebe
SDL Released
|
Here's
the
SDL
version
of the
second
Possum
Trot
mod,
'Operation
Achtliebe'.
The
levels
are
mostly
quite
extensive,
well
designed
and
decorated.
There's
a mix
of
original
and
changed
graphics
and
there
are
changed
sounds.
Manual/credits
are
included.
The
original
game
atmosphere
remains.
Quite
an
enjoyable
set by
the
young
Thomas
Weiling.
Conversion
by
Andy
Nonymous.
Available
here.
Vista/Windows
7-compatible.
|
18th
June
2013:
DOSBox
Emulator
Upgrade
|
DOSBox
0.74
32-bit
For
Windows
emulator
had
some
sort
of
upgrade
on May
9,
2013.
|
16th
June
2013:
WarZone
III
SDL Released
|
DTrade's
fifth
mod
'WarZone
III:
Counterattack'
has
been
converted
to SDL
by
Andy
Nonymous.
As
with
the
earlier
Warzone
sets,
there's
graphics
and
sound
changes,
lots
of
action,
and a
lot of
pushwalls.
Quite
challenging,
with
several
pushwall
puzzles
to
solve.
Available
here.
Vista/Windows
7-compatible.
|
10th
June
2013:
Nazi
Operation
SDL
Released
|
Here's
the
SDL
version
of
Thomas
Weiling's
mod
'Nazi
Operation'.
It was
converted
by
Havoc.
There
are 60
seamless
levels
that
are
well
designed,
varied
and
well
decorated.
Most
were
made
by
Thomas
but
other
contributors'
include
WLHack,
Loki
and
ack.
There's
a mix
of
original
and
new
graphics
but
the
Wolf
3D
feel
remains.
There's
also
changed
sounds
and
music.
Code
changes
(done
by
Havoc
and
Michael
Collin)
include
4
keys,
helpart,
new
static
objects
and an
ammobox.
Overall,
it
blends
together
very
well.
Available
here.
Vista/Windows
7-compatible.
|
10th
June
2013:
Castle
Assault
SDL
Released
|
Thomas
Weiling's
mod
Castle
Assault
has
been
converted
to SDL
by
Havoc.
There
are 35
levels
(5 of
them
secret
levels)
from
Thomas,
and
they
are
all
designed
and
decorated
well.
There
are
mostly
original
Wolf3D
graphics,
but
there
are
new
bosses
from
Bruno
deo
Vergilio.
Code
changes
(done
by
Havoc
and
Thomas)
include
changed
ceiling
colours,
seamless
levels,
helpart
and a
new
music
order.
Available
here.
Vista/Windows
7-compatible.
|
8th
June
2013:
Abandon
SDL
Released
|
Here's
the
SDL
version
of the
first
Possum
Trot
mod,
'Abandon.'
It has
50
levels
that
offer
a
glimpse
into
the
first
mapping
attempts
from
one of
today's
best
mappers,
Thomas
Weiling.
There
are
many
changed
graphics
and
sounds.
Combined
with
the
beginner's
mapping,
these
blend
together
to
form a
somewhat
surreal
Wolf3d
experience.
A
credits
list
is
included.
Conversion
by
Andy
Nonymous.
Available
here.
Vista/Windows
7-compatible.
|
6th
June
2013:
Normandy
D-Day
Level
|
Happy
D-Day!
Matt
has
the
saved
game
states
with
access
to The
Normandy
level
in the
retail
Unreal
Tournament.
|
6th
June
2013:
Mosaics
and
Sokoban
Mod
|
Email
Matt
if you
are
interested
in
making
some
of the
maps
that
are
mosaics
or
Sokoban
pushwall
levels
in
ChaosEdit
or
MapEdit.
The
Wolf4SDL
mod
will
have
Sokoban
levels
with
up to
8
keys.
In
Sokoban
puzzle
games,
the
object
is to
collect
all
the
keys
or
coins
in a
Japanese
warehouse,
or
Mario
pushes
all of
the
specific
blocks
off a
cliff
to get
to the
next
level.
If you
want
to
help
make
Greek
art on
the
labyrinth
walls
or
change
a boss
into a
minotaur
with
the
cyberdemons
sounds
and
rocket
launcher,
then
contact
him.
Matt
wants
the
game
released
in
2015.
|
6th
June
2013:
Shadow
Warrior
Reboot
Video
|
The
original
Shadow
Warrior
was a
Duke
Nukem
3D
clone
from
3D
Realms
in the
1990s.
Shadowwarrior.com
has a
sneak
peek
video.
Twitter:
@_ShadowWarrior.
|
5th
June
2013:
Schabbs
2000
SDL
Released
|
Gary
Ragland's
'Schabbs
2000'
has
been
converted
to SDL
by MCS
Amsterdam.
There
are 50
seamless
levels,
split
into
several
distinct
units.
(Each
unit
has a
different
theme
and
objective).
Mostly
modified
graphics,
with
good
varied
layouts.
A
classic.
Available
here.
Vista/Windows
7-compatible.
|
5th
June
2013:
Complete
Wolfenstein
3D and
Spear
of
Destiny
MIDIs
|
Here
is a
complete
collection
of
Wolfenstein
3D and
Spear
of
Destiny
tracks
in
MIDI
format.
There's
a .txt
file
in the
archive
that
explains
where
they
came
from.
They
were
sent
in by
brainstewx.
Available
here.
|
3rd
June
2013:
When
We
Dead
Awaken
III
|
Paal
Olstad
tells
me
that
ADH4SDL
has
been
updated
to
V5.00
with a
new
episode
included,
episode
11:
When
We
Dead
Awaken
III.
All
features,
weapons
and
enemies
from
previous
episodes
are
included
in
episode
11. In
addition
there
are
more
enemies
and
the
chaingun
is
back.
The
A
Doll's
House
Hint
Manual
has
been
updated
to
cover
the
latest
episode.
Find
both
downloads
here.
Vista/Windows
7-compatible.
|
1st
June
2013:
WarZone
II
SDL Released
|
DTrade's
fourth
mod
'WarZone
II:
Surprise
Attack'
has
been
converted
to SDL
by
Andy
Nonymous.
Fast
moving,
good
levels
with
lots
of
pushwalls.
Graphics,
sounds
and
source
code
changes
are
mostly
as in
the
first
Warzone
set.
Available
here.
Vista/Windows
7-compatible.
|
30th
May
2013:
SoD
Extreme
SDL Released
|
This
is SoD
Extreme,
a
mapset
of Sod
by
Team
RayCast.
It has
21
well
made
levels
by
RonWolf
and
Dean.
Each
level
has
been
remade
with a
basically
unlimited
amount
of
items
and
guards
(hence
the
'Extreme').
Available
here.
Vista/Windows
7-compatible.
|
28th
May
2013:
Endlösung
SDL Released
|
Thomas
Weiling's
'Endlösung'
has
been
converted
to SDL
by
Andy
Nonymous.
The
levels
are
extensive
and
well
made.
There's
a mix
of
original
and
new
graphics
and
sounds
that
blend
together
well
and
retain
the
Wolf3D
feel.
Good
selection
of
music,
and a
good
storyline.
The
DOS
version
code
changes
were
by
Ronwolf
and
include
changed
ceiling
colours
and
episode
names.
Available
here.
Vista/Windows
7-compatible.
|
25th
May
2013:
WarZone
I
SDL Released
|
DTrade's
third
mod
'WarZone
I:
Sudden
Strike'
has
been
converted
to SDL
by
Andy
Nonymous.
The
ten
levels
are
difficult
with a
lot of
pushwalls
to
find.
Many
graphics
and
other
changes.
The
customary
boss
and
secret
levels
have
been
swapped.
Available
here.
Vista/Windows
7-compatible.
|
24th
May
2013:
Iomega
Zip
and
3.5 in
disk
data
|
Matt
Stath
will
clean
out
and
probably
move
by
this
time
next
year.
He
still
has
old
computers
that
play
Iomega
Zip
disks
and
3.5
inch
disks.
He
wants
to
copy
all of
the
disk
data
to the
hard
drive
and
burn
to
DVDs.
If you
know
Matt
personally
or
from
the
Wolf3D
forums,
have
Zip
disks
or 3.5
inch
disks,
and
cant
play
them,
then
email
him.
Hell
copy
your
Wolf3D
or
Doom
files
like
saved
game
states
first.
Hell
copy
data,
and
either
upload
it for
you to
download,
or
snail
mail a
data
DVD to
you.
No
very
strange
or
controversial
files,
please.
|
24th
May
2013:
Online
Wolf3D
Deathmatch
|
Post
here
if you
want
to
play
Wolf3D
deathmatch
on
Saturday
night
or
during
this
summer.
|
22nd
May
2013:
Weltgericht
SDL Released
|
Mega
Luigi's
and
Mario
Maniac's
'Weltgericht'
has
been
converted
to SDL
by
Andy
Nonymous.
There
are
20
seamless
levels
that
are
extensive
and
well
designed/decorated.
Virtually
all
graphics
have
been
changed
as
have
the
sounds
and
music.
There
are
many
code
changes
which
include
several
new
enemies,
artefacts,
extra
keys,
teleporters,
exploding
objects,
timer
display
and
textured
floors/ceilings.
It all
blends
well
together.
Available
here.
Vista/Windows
7-compatible.
|
22nd
May
2013:
W.O.L.F.
SDL Released
|
Thomas
Weiling's
'W.O.L.F'
has
been
converted
to SDL
by
Andy
Nonymous.
The 60
levels
are
well
made
and
nicely
decorated.
Most
graphics
have
not
been
changed
and
the
original
Wolf3D
feel
remains.
The
DOS
version
code
changes
were
made
by
Dean
Horton
and
include
changed
ceiling
colours
and
level
names
displayed
at the
start
of
each
level.
This
is a
very
good
set
and
will
especially
suit
those
who
prefer
the
original
game.
Available
here.
Vista/Windows
7-compatible.
|
20th
May
2013:
Return
to
Totenhaus
Update
|
Woolie
Wool
tells
me
that
Relurn
to
Totenhaus
is an
expansion
pack
for
last
year's
ECWolf
Tech
Demo
in the
style
of Laz
Rojas'
Escape
from
Totenhaus
scenario
for
Mac
Wolfenstein.
It is
set in
a
large
mansion
used
by the
SS as
a
detention
and
interrogation
facility,
and
features
9 new
maps
that
are
much
larger
than
the
tech
demo
maps,
a new
weapon
in the
form
of the
FG42
automatic
rifle,
and a
paratrooper
enemy
armed
with
the
FG42.
In
addition
to the
new
features
in
Return
to
Totenhaus,
the
tech
demo
itself
will
be
updated
with
varying
light
levels
per
map,
blood
spurts
when
enemies
are
hit by
bullets,
and a
new
status
bar
with
room
for a
7-digit
score.
|
17th
May
2013:
Westlake
II
SDL Released
|
DTrade's
second
mod
'Westlake
II'
has
been
converted
to SDL
by
Andy
Nonymous.
Like
his
first,
this
seven-level
set is
very
fast
moving
and
difficult
with
lots
of
pushwalls
included.
Many
new
graphics
and
sounds.
Available
here.
Vista/Windows
7-compatible.
|
14th
May
2013:
The
Bitter
End
SDL Released
|
Thomas
Weiling's
'The
Bitter
End'
has
been
converted
to SDL
by
Andy
Nonymous.
The 10
seamless
levels
are
designed
and
decorated
very
well.
The
original
DOS
code
changes
were
made
by
Dean
Horton.
There
are no
graphics
changes
and
the
original
Wolf3D
feel
is
retained
very
well.
Thomas
tells
me the
game
is
meant
to
follow
the
plot
of
Episode
3.
Available
here.
Vista/Windows
7-compatible.
|
10th
May
2013:
Assassinate
Hitler
SDL Released
|
Gary
Ragland's
Assassinate
Hitler
has
been
converted
to SDL
by
Andy
Nonymous.
20
well-crafted
seamless
levels
of
classic
Wolf3d
from
1998.
Requires
the
full
Wolf3d
to
play.
Available
here.
Vista/Windows
7-compatible.
|
10th
May
2013:
Assassinate
Hitler
for
ECWolf
release
|
Woolie
Wool
recently
released
an
ECWolf
conversion
of
Gary
Ragland's
Assassinate
Hitler
TC. It
requires
ECWolf
1.1.1
and
unlike
the
original,
also
requires
registered
Wolfenstein
1.4 as
none
of
Wolfenstein's
assets
are
included
in the
PK3
(which
shrinks
the
filesize
to
only
84KB).
Aside
from
correcting
some
presentation
bugs,
it
plays
identically
to the
original.
Available
here.
Vista/Windows
7-compatible.
|
3rd
May
2013:
Westlake
I
SDL Released
|
DTrade's
first
mod
'Westlake
I' has
been
converted
to SDL
by
Andy
Nonymous.
The
six-level
set is
very
fast
moving
and
difficult
with
lots
of
pushwalls
included.
Many
new
graphics
and
sounds
from
the
John
Bucksnort
'Beyond
Tobruk'
era
were
used.
Available
here.
Vista/Windows
7-compatible.
|
|