
MAR/APR 2004
Latest
News
News
Archive
30th
April
2004:
Wolfback
Update
|
|
Sockdude
has
announced
that
'Wolfback'
should
be
started
again
in
mid-June.
Work
still
needs
to be
done
on the
coding.
It
should
be
finished
by the
end of
the
Summer.
|
|
30th
April
2004:
The
Punisher
Update
|
|
Raistlin
tells
me
he's
taken
over
'The
Punisher'
project
since
he
wanted
to
work
on it.
Majik
Monkee,
who
started
the
project,
didn't
think
he'd
have
time
to
ever
finish
it.....
It's
going
to be
a
serious
TC
based
on the
SOD
engine,
and it
will
be in
the
Cell
shaded
style,
to try
and
capture
the
feel
of the
comic
book.
We
should
get
some
pics
soon.
|
|
30th
April
2004:
Pokestein
3D
Demo
Released
|
|
Cliff,
aka
Lizardcommando,
has
released
his
'Pokestein
3D'
demo.
There
are 10
levels
(the
first
episode),
and
most
are of
a fair
size
with
about
the
right
amount
of
decoration.
There
are a
number
of new
cartoon
type
enemies,
plus a
number
of
other
graphics
changes
too.
It's
available
here.
Cliff
has a
website
The
Pokestein
3D Website
which
has
more
info
on
this
project.
|
|
30th
April
2004:
Operation: Hundscheisse
-
Chapter
1
Released
|
|
Dumscheissekopf
has
released
the
completed
version
of
'Operation:
Hundscheisse
-
Chapter
1'.
There
are 7
levels
(including
a
secret
level)
and
they
are
quite
extensive
and
nicely
decorated.
There
are
also
many
changed
graphics,
and
sounds.
The SS
is now
a Dog
Soldier!!
A text
file
manual
for
the
game
is
included.
Majik
Monkee
also
contributed.
Click
here
for
the
download.
|
|
28th
April
2004:
Kill
Him 2
Announced
|
|
Wolfenstein
3D Fan
has
announced
a
third
addon
in the
'Kill
Him'
series.
This
one is
called
'Kill
Him 2'
and
here's
some
of the
features:
- New
Enemies/Bosses
- New
Title
Screen
- New
Graphics
- 1
New
Weapon
- 1
New
Key
And
much
more!
Click
here
for
the
title
screen.
|
|
26th
April
2004:
WW3 -
The
New
Mission
Announced
|
|
Swp
has
announced
a new
Wolf
3D project
called
'WW3 -
The
New
Mission'.
There'll
be 5
new
levels
(one
already
completed).
There'll
be new
enemies,
new
walls
and 9
weapons.
New
keys
are
also
planned.
Other
features
will
come
later.
|
|
26th
April
2004:
TexZK's
Awards
|
|
TexZK
has
given
two
awards.
One
goes
to
Majik
Monkee
(for
the
best
artist),
and
the
other
goes
to
Ripper
(for
the
best
engine
solutions).
Congratulations
to
both.
They
are
well
deserved.
|
|
26th
April
2004:
Operation:
Todpfad
Update
|
|
Here's
an
email
received
from
Kyle
Albert:
"Operation:
Todpfad
is the
new
name
for
Gretel's
Castle.
You
may
have
heard
of
Gretel's
Castle
on
Jan.
22
of the
Dome
News.
I've
added
Shading,
Ammo
Racks,
and
other
features.
I've
completed
everything
in the
game
except
for
about
10
maps.
If
you'd
like
to
contribute
any
raw
maps
(no
objects)
to me,
email
me at
K007auf@wowway.com.
Please
send
me
Mapedit
Level
Files
if you
will.
You
will
be
credited
for
it."
|
|
23rd
April
2004:
Wav
Files
Released
|
|
Nanaki
has
made
available
a
series
of
sound
wav
files
of
guards
dying,
to
give
to the
public.
Just a
simple
scream,
but
they
have a
floor
slamming
sound
when
the
guards
hit
the
floor.
Please
give
Nanaki
credit
if you
use
them.
You
can
find
them
here.
|
|
22nd
April
2004:
Operation:
Arctic
Wolf
Update
|
|
Luke
Strauman
tells
me
he's
completed
all
coding
for
'Operation:
Arctic
Wolf'.
All
that
is
left
to do
is the
maps.
A
release
date
of
early
June
is
expected.
If
anyone
want
to
beta
test
the
game,
please
let
Luke
know.
Luke's
website
is at
Wolf
3D
Heaven
And
Hell.
|
|
21st
April
2004:
Cartosa
Lives! Demo
Released
|
|
Rocketboy680
has
released
a
demo
of his
upcoming
set
'Cartosa
Lives'.
There
are 5
levels
and,
though
mostly
not
that
extensive,
I
particularly
like
the
outdoor
effects
of the
first
one.
The
first
level
is
called
'The
Entrance'
for
the
main
reason
that
you're
entering
the
island.
The
second
level
is
entitled
'The
Four
Rooms',
number
three
is
'Halls
of
Regret',
and
fourth
is
'Cargo
Push'.
The
Boss
level
walls
will
be
iimproved
later.
Many
new
graphics
including
actors,
though
no new
sounds.
Some
minor
code
changes.
You
can
get it
here.
|
|
21st
April
2004:
Return
To
Density
Announced
|
|
Majik
Monkee
has
announced,
on
behalf
of The
Incredible
Pete,
a new
project
called
'Return
To
Density'.
Click
on the
thumbnail
for
more
info.
|
|
21st
April
2004:
The
Fall
Of
Tails
Released
|
|
Nanaki
has
released
'The
Fall
Of
Tails'.
There
are 20
fair
sized
and
mostly
lightly
decorated
levels.
Although
there
are
some
new
graphics
and
sounds,
the
original
Spear
Of
Destiny
feel
remains.
Some
code
changes.
You
can
download
it
here.
|
|
21st
April
2004:
Double
Trouble
Screenshots
|
|
Here
are 2
screenshots
from
Ryan
de
Haast's
upcoming
TC 'Double
Trouble'.
There
are
more
on
Ryan's
site
at
Wolfenstein
Cabin.
|
|
20th
April
2004:
Sensenmann
Updated
|
|
Mäx
has
updated
'Sensenmann'.
The
tombstone
image
from
'Haunted
House'
has
been
replaced
and
credits
are
now
included.
Click
here
for
the
updated
download.
This
version
replaces
the
one
issued
April
9.
|
|
19th
April
2004:
Public
Sprites
|
|
Nanaki
has
made
available
a
series
of
sprites
for
general
public
use.
However,
please
give
credit
to
Nanaki
if
they
are
used.
The
bitmaps
and a
text
file
are
available
here.
|
|
19th
April
2004:
Cartosa
Lives
Enemies
|
|
Rocketboy680
has
sent
in a
set of
enemy
pics
from
his
upcoming
TC 'Cartosa
Lives'.
On
other
news,
Rocketboy
is
probably
not
going
to
start
'Operation:
Golden
Linch'
for a
while,
but
'Death
of
Cartosa',
the
end of
the
trilogy,
has
already
been
started.
The SS
graphics
and
the
good
guy
graphics
are
done.
It
will
be on
the
Wolf
3D
engine,
mainly
for
more
levels,
the
bosses,
and
its
story
editing
abilities.
|
|
16th
April
2004:
The
Fall
Of
Tails
Screenshots
|
|
Nanaki
has
released
a set
of
pics
from
his
upcoming
addon
for
Spear
'The
Fall
Of
Tails'.
Some
screenshots
are a
bit
blurry
but
they
give a
good
idea
of the
game
style.
|
|
16th
April
2004:
Dead
World
Rising
2 -
Episode
2
Released
|
|
The
second
episode
of
'DWR
2'
(Dead
World
Rising
-
Episode
2) is
now
finished.
Great
Wasabi
tells
me
he's
going
to
release
the
game
by
episodes,
to
keep
players
interested.
As
with
the
earlier
demo
version
there
are
plenty
of
changed
graphics
and
sounds
- a
blend
of
Doom
and
cartoon
types
which
fit
together
quite
well.
The
levels
are of
a
pretty
good
standard.
You
can
download
it
here.
|
|
16th
April
2004:
Secrets
of
'Halls
Of
Stonehenge'
Document
Released
|
|
Majil
Monkee's
TC
'Halls
of
Stonehenge'
has
been
around
for a
while,
and he
has
now
released
this
document
that
details
its
secrets
to the
public.
Hopefully
this
will
allow
players
who
have
mastered
the
game
or
have
been
stuck
for a
while
to get
a
little
more
out of
it.
You
can
download
it
here.
|
|
15th
April
2004:
Kill
Him -
Special
Edition
Released
|
|
Wolfenstein
3D Fan
has
released
'Kill
Him -
Special
Edition'.
There
are 9
fair
sized
levels
which
are
mostly
well
designed.
As in
the
earlier
'Kill
Him'
set,
there's
a
number
of
graphics
and
sounds
changes
but
the
original
feel
of the
game
remains.
Click
here
for
the
download.
|
|
15th
April
2004:
New
Wolf
3D Forum
Opens
|
|
SWP has
set up
a new
forum
for
Wolfenstein
3D.
There
are
separate
sections
for
Wolf
3D,
Spear
Of
Destiny,
projects,
and
for
other
games.
This
one is
at
Wolfenstein3Dbastards.
|
|
14th
April
2004:
Nazis
Of
Funk
Released
|
|
Wilhelm
has
released
a 9
level
set
called
'Nazis
Of
Funk'.
The
levels
are
pretty
good
though
many
are
from
the
original
Wolf3D
game.
There
are
many
new
graphics,
particularly
wall
designs.
There's
also a
new
boss
(shown
in the
pic).
Click
here
for
the
download.
|
|
12th
April
2004:
2nd
Dome
Award
-
April
2004
|
|
This
month's
2nd
Dome
award
goes
to
Mäx
for
his
work
on
'Sensenmann'.
With
it's
changed
graphics
and
sounds
and
advanced
code
changes,
quite
a
spooky
atmosphere
is
created.
The
levels
are
also
good.
For
more
info
on
this
set
- please
see
Add-ons
-
Awarded.
|
|
12th
April
2004:
Slackermod
Update/Enemy
Sprites
|
|
Here's
an
update
from
Slayne
on
'Slackermod':
Walls
-
100%,
Environmental
Sprites
-
100%,
Standard
Enemy
Sprites
- 75%,
Boss
Sprites
- 60%,
Gun
Sprites
- 80%,
Code -
100%,
Music
-
100%,
Sound
-
100%,
Maps -
45%,
and
Endtext
- 50%.
From
the
way
all
this
is
looking,
there'll
be a
summer
release
date
with
fair
certainty.
Meanwhile,
here's
a
little
pack
of
enemy
sprites
which
probably
won't
change.
|
|
12th
April
2004:
The
Secret
Missions
- Part
One
Released
|
|
Josh
has
released
'The
Secret
Missions
- Part
One'.
There
are 6
well
designed
and
nicely
decorated
levels,
plus a
number
of
graphics
and
sounds
changes.
The
original
Wolf3D
feel
remains.
Some
code
changes.
Text
file
included.
Quite
a
stylish
set.
You
can
download
it
here.
|
|
12th
April
2004:
Sensenmann
Award
|
|
Rocketboy680
has
given
Mäx
an
award
for
his
work
on
'Sensenmann'.
See
Apr
9
news
for
info
on
this
set.
|
|
11th
April
2004:
Dome
Award
-
April
2004
|
|
This
month's
Dome
award
goes
to
HellRaiser
and
StormBringer
for
their
add-on 'The
Alliance
Of
Powers'.
Though
the
two
authors
have
contrasting
styles,
both
are
very
good
and
complement
each
other
well.
For
more
info
on
this
set
- please
see
Add-ons
-
Awarded.
Not
all
addons
from
last
month
have
been
considered
yet so
there
may be
another
award
later.
|
|
9th
April
2004:
Sensenmann
Released
|
|
Mäx
has
released
'Sensenmann'.
There
are at
least
20
levels
here
spread
over 6
episodes.
The
levels
are
well
designed
and
nicely
detailed.
Most
graphics
and
sounds
have
been
changed
and
give
the
game
quite
a
spooky
feel.
There
are
many
advanced
code
changes
including
textured
ceilings/floors,
weather
effects,
lighting
effects
and a
motor
cycle.
The
helpart
is in
both
English
and
German.
Click
here
for
the
download.
|
|
9th
April
2004:
Killing
Hans
Gruber
Bison
Pic
|
|
Here
a pic
of the
Bison
from
Gerard
Westenberg's
'Killing
Hans
Gruber'.
|
|
9th
April
2004:
Rocketboy680
Update
|
|
Rocketboy680
has
started
a
project
called
'Operation:
Golden
Linch'.
Some
of the
boss
graphics
have
been
submitted
to
Monkee's
Image
World.
On
other
news,
5
levels
of
'Cartosa
Lives'
are
finished.
The
first
level
is
going
to be
a
basic
'You-have-arrived-on-an-island-with-all-of-your-men-dead-and-insane-cultists-are-chasing-you'
type
level.
The
second
and
third
are
more
tricky
and
long
levels.
The
fourth
level
includes
a
push-wall
maze.
The
fifth
level
is a
sewer
system
that
is
flooding,
so you
have
to
evade
the
water
threatening
your
live.
Both
these
games
may
take a
while
but
'Cartosa
Lives'
should
be
done
first.
|
|
9th
April
2004:
The
Secret
Missions
Screenshots
|
|
Josh
has
sent
in a
set of
four
screenshots
from
his
latest
conversion
'The
Secret
Missions'.
|
|
8th
April
2004:
Danger
Zone 2
Released
|
|
Joe
M has
released
'Danger
Zone
2'.
There
are 30
seamless
levels,
some
from
the
original
game
and
some
from
sets
by
Arielus
and
Martin.
There
are
many
new
wall
designs
and
sounds.
You
can
download
it
here.
|
|
8th
April
2004:
Monkee's
Image
World
Update
|
|
Here's
an
email
from
Majik
Monkee:
"Greetings!
There
have
been
many
additions
made
to the
Image
World
site
lately,
so
many
in
fact,
that
an
additional
page
has
been
added
to the
site.
For
those
who
have
not
visited
recently,
or are
unfamiliar
with
the
site,
it's
at
Monkee's
Image
World.
If you
would
like
to
submit
characters
or
single
images
of
your
own,
feel
free
to do
so,
but
please
limit
submissions
to one
or two
a day,
as I
am
unable
to
keep
it up
to
date
if the
volume
of
submissions
is too
high.
Thanks!
~Majik
Monkee~"
|
|
8th
April
2004:
The
Legacy
Of
Kevin
Cartosa
Released
|
|
Rocketboy680
has
released
the 19
level
full
version
of
'The
Legacy
Of
Kevin
Cartosa'.
The
levels
are
quite
large
though
with a
lot of
open
space
and
only
lightly
decorated
for
the
most
part.
There
are
many
changed
graphics
and
sounds.
A text
file
containing
the
storyline
is
included.
You
can
get it
here.
|
|
7th
April
2004:
ZW1
Level
Released
|
|
De
Zeurkous
has
released
the
first
level
of
what
will
be a
60
level
set
and
would
like
to
know
what
others'
think
of it.
Please
send
any
comments
on the
level
to me
and
I'll
pass
them
on to
De
Zeurkous.
He'll
look
at any
recommendations.
You
can
download
it
here.
Needs
the
full
version
of
Wolf
3D to
play.
|
|
3rd
April
2004:
Spongebobstein
Full
Version
Released
|
|
Ian
Summerfield's
full
verson
of
'Spongebobstein'
has
been
released.
There
are
now 21
levels
that
are
well
detailed.
Virtually
all
original
graphics
and
sounds
have
been
replaced.
Will
suit
those
who
like
'fun'
sets.
Click
here
for
the
download.
|
|
1st
April
2004:
Danger
Zone 2
Screenshot
|
|
Here's
a
screenshot
from
Joe
M's
upcoming
TC 'Danger
Zone
2'.
Updated
April
2 with
more
screenshots.
|
|
1st
April
2004:
Legacy
Of
Kevin
Cartosa
Announced
|
|
Rocketboy680
is
making
a game
called
'Legacy
of
Kevin
Cartosa',
or
'The
Legacy'
for
short.
It
should
be
done
by
April
20th,
and
has
finished
95% of
the
graphics,
52% of
the
maps,
and 0%
of the
sounds,
which
should
only
take a
day.
There
will
be no
source
code
changes,
but
there
will
be new
guards,
ghosts,
mutants,
bosses,
and
levels
to
make
it at
least
a
game.
No
secret
levels,
though.
Rocketboy
has
issued
a
manual
which
you
can
download
here.
|
|
31st
March
2004:
Dumscheissekopf
Email
|
|
Here's
an
email
received
today
from
Dumscheissekopf:
"Greetings!
I
would
like
to
announce
that
after
some
delays
due to
PC
issues
and
busy
schedule,
'Operation
Hundscheisse'
is
complete
level-wise.
All
that
remains
is to
finish
the
ending
graphics,
which
won't
take
long,
and
the
project
will
be
ready
for
release.
Thanks
for
your
patience!
~Dumscheissekopf~"
|
|
31st
March
2004:
Simpson's
Doom
Released
|
|
Here's
a mod
that
David
O'
Rafferty
found
in a
market.
It's a
shareware
set
called
'Simpson's
Doom'
and
has no
new
levels,
but
there
are
new
graphics
and
sounds.
The
wall
designs
don't
always
fit
with
the
levels
so
don't
expect
too
much,
but I
posted
it for
curiosity
value
and
the
vswap.
It was
made
by
Denno.
Click
here
for
the
download.
|
|
31st
March
2004:
Danger
Zone
Released
|
|
Joe
M has
released
'Danger
Zone'.
There
are 30
levels
that
are
mostly
quite
extensive,
though
some
come
from
the
original
game
and
some
from
elsewhere.
There
are
some
Blake
Stone/Spear
graphics
but
most
graphics
come
from
the
original
game.
Some
new
sounds.
Source
code
changes
include
Spear
music
and
seamless
levels.
Wolfenstein
3D Fan
is
also
credited
in the
title
screen.
Click
here
for
the
download.
|
|
30th
March
2004:
Nuclear
Assassination
Delayed
|
|
Jonathan
Storey
tells
me
'Nuclear
Assassination'
will
be
delayed
due
mainly
to a
hefty
increase
in
coursework
he's
had to
produce
lately,
and
will
have
to
continue
doing.
He is
just
over
half
way
through
the
project
itself
and
aims
to
have
it
released
early
Summer.
Jonathan
sends
his
apologies.
|
|
30th
March
2004:
QuakenStein
3D
Released
|
|
This
is the
first
mod
made
by
Pete
Jones,
and
has 9
levels
(first
episode).
The
levels
are
not
that
large
though
this
is
meant
to be
a fun
type
set
with
more
emphasis
on the
effects.
There's
a mix
of
original
and
cartoon
type
graphics
and
some
new
sounds.
Click
here
for
the
download.
|
|
30th
March
2004:
Justin
Email
|
|
Here's
an
email
I
received
from
Justin:
"First
of all
my pc
crashed
so my
Swat 2
stuff
is all
gone.
I
might
complete
it
another
time.
As for
Op.
Assassination,
it's
still
delayed.
In the
meantime
I'm
thinking
about
making
2 Max
Payne
TC's -
Max
Payne
and
Max
Payne
2: No
Payne
No
Gayne.
The
first
one
will
be
used
with
SOD
and
the
sequel
will
be
used
with
the
Wolf
demo.
They'll
take
place
right
after
each
other.
In the
first
one,
you're
trying
to
find
the
man
who
killed
your
wife.
It
turns
out to
be an
Italian
mobster
(Jack
Lapino).
When
you
kill
him,
the
game
ends.
The
sequel
is
about
you
escaping
the
building
(mowing
down
cops
instead
of
gangsters).
Now
I'm
going
to
need
help
with
these
TC's
(coding
and
maybe
maps).
If
you're
interested
contact
me at
juiceman10712@hotmail.com.
Justin."
|
|
29th
March
2004:
Project
Omega
2nd
Beta
Released
|
|
This
set
from
Garjen
Software
was
last
updated
in
July
2003
and
was
pointed
out to
me by
Andy
Nonymous.
There
are 3
episodes
(30
levels),
with
most
levels
being
good
quality
and in
the
styles
of the
original
game.
The
graphics
are
mostly
original
but
there
are
some
interesting
code
changes,
like
different
messages
for
each
episode.
More
info
is in
the
enclosed
text
file.
You
can
get it
from
Garjen
Software.
|
|
27th
March
2004:
WMD Delayed
|
|
Jacob
Rodgers
tells
me
that
work
on his
upcoming
TC 'WMC'
has
been
delayed.
This
is
mainly
due to
a lot
of
school
work
and
Jacob
will
probably
not be
working
on it
until
summer.
If
anyone
wants
to
help
out,
they
are
welcome
to.
|
|
27th
March
2004:
Project
Ironstone:
Code
And
Uncompleted
Game
Released
|
|
Alex
Brosseau
has
released
his
uncompleted
project
"Project
Ironstone".
You
can
use
this
code
if you
want,
but if
you
do,
please
remember
Alex's
name
in the
credits.
The
game
"Helpart"
is not
finished
and
the
credits
and
the
files
are
not
completed.
Anyway,
please
read
the
file
"README
FIRST
PLEASE"
before
doing
anything.
You
can
download
it
here.
|
|
27th
March
2004:
Danger
Zone
Update
|
|
Joe
M
tells
me
that
his
upcoming
TC 'Danger
Zone'
is
nearly
finished.
All
what
needs
completing
is the
coding
and
Mario
Maniac
is
helping
out
with
that.
|
|
23rd
March
2004:
New
Wolf
3D Textures
Site
|
|
Wolfenstein
3D Architect
has
just
uploaded
his
new
Wolf3d
Wall
Textures
site.
You
can
request
new
textures
for an
addon
there.
It's
at
Wolfenstein
3D Architect
Texture
Library.
|
|
22nd
March
2004:
Midi
Message
|
|
Ian
Summerfield
sent
me the
following
email:
"Hello,
I Ian
SummerField
would
like
to ask
anyone
for
all
the
'Wolfenstein
3D'
midi's
or all
the
'Spear
Resurrection'
midi's.
If
anyone
would
be
kind
enough
to
send
them
please
email
them
to me
at:
Dakteam@aol.com,
Thanks,
Ian
S."
|
|
21st
March
2004:
Kill
Him
Award
|
|
Mario
Maniac
has
awarded
Wolfenstein
3D Fan
a
medal
for
his
work
on
'Kill
Him'.
See
Mar
11
news
for
info
on
this
set.
|
|
21st
March
2004:
BJ's
Last
Year
Levels
Released
|
|
Originally
planned
by Swp
as a
TC,
'BJ's
Last
Year'
was
later
abandoned
and
only
this
set of
levels
were
made.
There
are 9
levels
altogether,
6
(including
the
secret
one)
on
episode
1, 2
on
episode
2 with
the
remaining
one on
episode
3. All
3
episodes
end
with
large
boss
levels
though
the
normal
levels
are
all
fairly
small.
Click
here
for
the
download.
Requires
the
full
60
level
Wolf
3D
game
to
play.
|
|
19th
March
2004:
Danger
Zone
Sequel
Announced
|
|
Joe
M
tells
me a
sequel
to his
TC
'Danger
Zone'
called
'Danger
Zone
2' has
been
started.
Features
will
include
gun
bobbing,
more
new
music
and
will
contain
new
graphics,
characters,
sounds
etc
including
Hans
Grosse's
son
Chavez.
At the
moment
5% of
the
graphics
have
been
completed.
|
|
17th
March
2004:
Projekt
Vertilgung
Version
1.4
Released
|
|
James
has
released
a new
version
of
'Projekt
Vertilgung
(v1.4)'.
This
version
comes
as a
self
extracting
exe
and
has a
new
key
added
on
level
20 and
some
other
changes.
Check
James'
website
at
Verdammt
Software
for
these.
For
those
who
haven't
played
this
set
before,
it was
made
by
James
Ingham
and
Zach
Higgins.
Will
Bruso
also
contributed.
The 20
levels
are of
a high
standard
and
there
are
many
graphics,
sounds
and
code
changes.
You
can
get it
here.
|
|
17th
March
2004:
Link
Updates
|
|
Here
are 3
new
links
to
Wolf
3D
sites:
Verdammt
Software
Hosted
by
James
Ingham.
Has
games
and
downloads.
Other
sections
to be
completed
later.
Wolfenstein
Extreme
Projects,
links
and
enemies.
By
Angelo.
Zuljin
Raynor's
Troll
City
Not a
lot
there
yet,
but
will
have
links
and
project
info.
Hosted
by
Zuljin
Raynor.
|
|
15th
March
2004:
Countdown
To
Chaos
Update
|
|
Majik
Monkee
would
like
to
announce
that
work
on
'Countdown
to
Chaos'
will
resume
very
soon.
The
project
was on
hold
temporarily
while
'Operation:
Hundscheisse'
was
being
finished.
OH
will
be
done
soon
and
CTC
will
be
back
underway.
|
|
15th
March
2004:
Source
Code
Help
Needed
|
|
Here's
an
email
received
from
Joe
M:
"The
Borland
C 3.1
compiler
won't
work
on my
PC.
I'd
like
anybody
with
Borland
C 3.1
working
on
their
computer
to
build
my exe
file
for
me. If
anybody
can do
it
then
please
email
me at
joe_sentinel@hotmail.com.
Thanks.
Joe."
|
|
13th
March
2004:
Danger
Zone
Screenshots
|
|
Here's
a set
of two
screenshots
from
the
upcoming
TC
'Danger
Zone'.
They
were
sent
in by
Joe
M.
|
|
11th
March
2004:
Kill
Him
Released
|
|
Wolfenstein
3D Fan
has
released
'Kill
Him'.
This
is a
set of
5 boss
levels
for
Spear.
The
levels
are
not
that
large
but
designed
well.
There's
a
number
of
graphics
and
sounds
changes
but
the
original
feel
of the
game
remains.
You
can
download
it
here.
|
|
11th
March
2004:
Doom
Spear
Of
Destiny
Announced
|
|
Ian
Summerfield
and
Mega
Luigi
are
working
on an
add-on
called
"Doom
Spear
of
Destiny".
There
will
be a
shareware
version
(with
no
source
code
changes),
and a
full
version
with
60
levels.
Most
of the
levels
will
be the
same
but
just a
little
different
for an
eerie
Deja-Vu
feeling.
|
|
10th
March
2004:
New
Wolf3D
Forum
|
|
Wahnsinn
Software
has
started
a new
forum
for
Wolf3D.
There
are
many
sections.
It's
at at
Wahnsinn
Software
Forum.
|
|
7th
March
2004:
The
Alliance
Of
Powers
Released
|
|
Here's
a
replacement
pack
of 21
levels
for
the
full
Spear
Of
Destiny
set.
It's
called
'The
Alliance
Of
Powers'
and
was
made
by
HellRaiser
and
StormBringer.
The
levels
are
extensive,
well
designed,
well
decorated
with
many
varied
scenarios.
No new
graphics
or
sounds.
Click
here
for
the
download.
Needs
the
full
Spear
Of
Destiny
game
to
play.
|
|
6th
March
2004:
Danger
Zone
Screenshot
|
|
Joe
M sent
in a
screenshot
from
his
upcoming
TC 'Danger
Zone'.
|
|
5th
March
2004:
Dome
Awards
-
March
2004
|
|
This
month's
Dome
awards
go to
Martin
Krysiak
and
ack
for
their
add-ons 'The
Last
Mission'
and
'The
Anticipation'.
Martin's
set of
shareware
levels
is of
excellent
quality
and
ack's
levels
pack
for
'Spear
Resurrection'
is
also
made
to a
high
standard.
For
more
info
on
these
sets
- please
see
Add-ons
-
Awarded.
|
|
2nd
March
2004:
DieHard
Wolfenstein
Bunker
Now
Online
|
|
BrotherTank's
new
Wolf
3D
site
is now
open
and
has
many
sections
including
addons,
links,
source
code
and a
lot of
other
info.
Some
sections
are
still
not
finished
at
present.
It's
at
DieHard
Wolferstein
Bunker.
|
|
2nd
March
2004:
DWR2
Update
|
|
The
problem
with
Great
Wasabi's
computer,
mentioned
a
couple
days
ago,
has
been
fixed
and
'Dead
World
Rising
2' is
now
back
on
track.
Meanwhile,
the
demo
version
already
issued
was
found
to
have
an
elevator
bug on
episode
1/level
4.
Click
here
for
the
updated
download.
|
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News
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Archive
|