All
you need is:
* FloEdit(see graphics
edit page)
* Windows Wave
Editor(usually found in
Start menu under
Entertainment)
* Wolfenstein 3-D "dying
guards" sound
* The "dropping"
sounds(available
here)
What this is? Well, in,
for example, Project
Totengraeber, you hear a
stomp sound, which
indicates the dead guard
fell to the ground. You
like it? Okay, here you
have how to do it. The
sounds to put there, are
available at the
download section. NOTE:
This one does NOT, I
repeat, NOT work with
bosses, since these have
"drop times" set within
their code(look at
WL_ACT2.C). This means
they "wait" a moment or
2 before showing their
dying sequence. I'm
trying to fix
this.
Step 1. With FloEdit,
you extract all sounds
from the guards'(brown
guard, SS, mutant,
officer)dying
sequences(not the dog's!
That works differently
too!). Step 2. Open
Windows Wave Editor and
edit the sounds using
this chart showing were
to insert the sounds you
downloaded(one per
sound!).
SOUND INSERTING
CHART
Enemy: Inserting
entrypoint:
Guard 0,50
SS 0,25
Mutant 0,25
Officer 0,25
Now, I hope you
understood what I ment.
Have fun with hearing
the guards feel the
floor!
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