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WELCOME TO THE WOLFENSTEIN 3D DOME! :::
Wolfenstein
3-D News - maintained by Brian
Earlier
News
MAR -
APR 2003
APRIL 2003
Apr 29:
PG's Wolf3D Site
Revamped
Patrick Gray has
revamped his site. There's also a message on there regarding
the future of the site. It's at PG's
Wolf 3D.
Alexandre Brosseau's
Wolf3D Site Updated
Several sections on
Alexandre Brosseau's site have been updated. It's at
Alexandre
Brosseau's Wolf3D Site.
Apr 27:
DOS Box
For those who have had
problems running Wolf3D with Windows XP etc, here's a DOS
emulator that could help. It's at DOS Box.
Apr 24:
Hidden Danger
Title Screen
Here's the latest title
screen Zach Higgins sent me for his upcoming TC 'Hidden
Danger'.
PG's Wolf3D Site
Updated
Patrick Gray has updated
his site and tells me an announcement about the site's
future will be posted there next Monday (April 28). It's at
PG's
Wolf 3D.
Secret Weapons Of The
Wehrmacht v0.9 Beta
Released
Here's a beta version of
Ross Williams' upcoming set 'Secret Weapons Of The
Wehrmacht'. There are 3 well designed levels thus far, plus
some graphics, sounds and title screen changes. The original
feel of the game remains. You can download it
here.
Please send any suggestions (during the next few days) for
the final version to Ross at evangelion_203@yahoo.com.
Apr 23:
Wolf3D Shareware
VGA Version
Chris Chokan sent me
this pre 1.0 version of shareware Wolf3D. It's interesting
in that several of the objects and portraits are not as
developed as in the 1.0 version. There are also some
differences in the maps, especially level 10. There are some
bugs - the pushwall action is weird and you can't access
level 10 from the secret elevator in level 1 (though it's on
a supplied saved game). Also, I played it in Windows 98 and
had to reboot when I finished the game (due to a problem
with sound). There's a 'read this' option from the menu and
Chris has added his comments to this! Click
here for the
download.
Apr 22:
More Team Members
Needed
Topfragger tells me
'3d Arts
Software' has four
members so far. They still need people who can do the
following:
- An experienced wolf3d
source code hacker
- A good level
designer
- Someone who can add new
weapons to the Wolf3d engine
- Someone who knows how to
change ceiling colours and make them textured
Anyone is allowed to join.
They are planning on making a hit Wolf3d game. Topfragger's
email is topfragger@hotmail.com.
TRTD (The Road To
Despair) Final Version
Released
This is the final
version of TRTD v1.0 (The Road To Despair), released
by Executor. It now has 48 levels (the previous version had
29). You can download it here.
Requires a copy of Totengraeber
II to
play.
Apr 20:
Mr. Lowe's Wolf3D
Page/Add-ons Sections
Change
Please note there are
now separate pages for TC's, and for add-ons that need the
registered set to play. The old full Wolf3D add-ons
page was a rather hefty 130Kb and I had complaints
concerning loading times. An extra link has been added to
the main pages links (the full Wolf3D add-ons are now
listed as TC's and Registered Levs).
Mr.
Lowe's Wolfenstein 3-D Page.
Apr 19:
Wolfenstein: Resurrection
Released
Wes DesJardins has
released 'Wolfenstein: Resurrection'. There are 20 good
levels, plus many graphics, sounds and source code changes.
The first level is mainly outdoors. Alex Brosseau and Wolf
Skevos-Jones also contributed. Click
here for the
download.
Wolfenstein3D Ross
Site
This new Wolf3D site by
Ross Williams has a lot of info on upcoming sets. You can
also download most of Ross's add-ons. It's at
Wolfenstein3D
Ross Site.
Team Crew
Needed
Topfragger sent me the
following email:
"Team
crew needed for 3d Arts Software. I need people to join - if
anyone is interested, please email me. Thanks.
-
Topfragger."
Topfragger's email is
topfragger@hotmail.com.
Secret Weapons Of The
Wehrmacht! Update
Ross Williams sent me
some pics (including the title screen) from his upcoming
shareware add-on. New weapons graphics include the Luger
P08, a new knife, a new MP40 graphic and a MkB42(H) assault
rifle to replace the chaingun. Boss graphics are replaced
with a modified zombie. The game will have at least 6
levels, probably more.
You can see both pics
here.
Sod Reborn
Released
Here's an alternative
vswap for the full Spear set. Put together by 'The Man Who
Knows', most of the graphics are other peoples (though I
remember permission being given in posts on the DHW
Forums, and credits are mentioned in the enclosed text
file). Ideal for Spear sets that have no new graphics.
Click
here for the
download.
Apr 17:
BJ's Last Mission
Released
This add-on is the first
by George Warren. There are 60 mostly new levels. Many of
the graphics are from Spear and some I've not seen before.
The devil 'statue' now moves around! Mostly it all blends
together quite well, though there are odd walls that look
out of place at times. Click
here for the
download.
Apr 16:
Wolfenstein: Resurrection
Pic
Here's a pic Wes
DesJardins sent me. It's from his upcoming
TC 'Wolfenstein: Resurrection'.
Apr 14:
Iraqi Blitzkrieg
Update
Here's some pics I
received from Scheissgeist. They
are mugshots of some of the bosses you'll encounter in Iraqi
Blitzkrieg. They may change later. They're based on Saddam
Hussein, Chemical Ali (the man responsible for Iraq's WMD
projects) and General Hidjur Salami (Saddam's most dangerous
general).
   
Message from
Scheissgeist:
"Anyone
who would like to contribute to the project should e-mail me
at stnmarsh@aol.com
with the subject line "Iraqi Blitzkrieg." Please note
that this project does not favor either side of the
pro-war/anti-war argument, because politics should stay out
of fun.
--Scheissgeist
"
New
Project
Here's an email from Joe
concerning his new project:
"A
friend of mine, Seth, and I have started coding and
graphical work on a new project. One which is still unnamed
as of yet. In this project, I will be doing most of the code
work and some of the mapping, while Seth does the artwork
and the rest of the map works.
I'd like to
inform you that Assault on Castle Totenhammer is NOT
canceled as one may have expected if I'm working on a new
project.
On the
subject of AoT, I have been working some more on the code. I
said I'd stop, but I really don't like making maps. So, I
have done a few improvements on the AI. Usually there is
that pesky made noise thing in the code that guards react
to. Well, that's still there, but there are a few
modifications. Like if you're using the knife or Sten and a
guard spots you, he, instead of the usual sound, produces a
sound that shows he was unprepared or caught off guard, and
does not alert other guards. But if the player is using an
unsilenced weapon, then he makes a normal sound and alerts
other guards. That's just one of the several things I've
done.
I also added
a 'poison' status. If the player walks over a pool of some
sort of poisonous stuff (loss of creative wording there..)
the player will become poisoned. In this state, the player
looses a certain amount of health at certain intervals of
time until he locates a medical kit.
There are
other 'cool' things coming yet, so I'll continue to keep you
posted. -Joe- "
Apr 13:
Star Warstein
3D/More Pics
Justin and his brother
Jason have been working on the weapons and some other Items.
Here are pictures of their new pistol - the Blaster, new
chaingun - the Rapid Fire Blaster Cannon (or R.F.B.C.), new
1UP, healing Items and a stormtrooper.
   
    
Wolfenfrag
Site
Here's another new
Wolf3D site. It's by Topfragger and is at Wolfenfrag.
Dome Award
- April 2003
This month's Dome award
goes to Wolf Skevos-Jones for 'Operation: Heimzahlung'. Once
again, Wolf has produced an add-on combining good level
design with good graphics, sounds, and code changes. While
the game has a gigantesque "work in progress" - feeling to
it, we think it definitely deserves the award.
Project Manager Bug
Fixed
Codetech has fixed a
small bug in his Project Manager program (which was first
released Mar 12).
You can get the fixed version here.
Apr 12:
JJ's New
Site
JJ has a new Wolf3D
site, though there's not a lot there yet. It's at
JJ's
Wolf3D Page.
Colonial Marines
Update
The Alien Fan tells me
'Colonial Marines' is coming along nicely and should be out
soon.
Star Warstein 3D
Update
Justin's upcoming TC
will be called 'Star Warstein 3D'. Justin's brother (Jason)
is now going to help out with the project. Instead of guards
there will be Imperial guards with high powered blasters.
The SS will now be StormTroopers carrying stormtrooper laser
rifles. The new Bosses will be Boba Fett, Jabba the Hutt,
Stormtrooper General in a Robot and of course Darth Vadar.
Below are pictures of the stormtrooper laser rifle and the
Light Dagger (to replace the knife).
 
Apr 10:
JJStein:
Resurrection/New Version
Posted
There are 3 more levels
(now 6), plus a number of new graphics including the
landmines. Two levels were made with the creator
program but they've since been edited. The secret level has
many bosses but there's lots of health/ammo. By JJ. You can
download it here.
This version replaces the one previously
available.
Apr 9:
WinWolf3D
Project
Here's an email received
from Adam Biser concerning his WinWolf3D Project:
"Hello,
I just wanted to announce my WinWolf3D project, a Windows
port of the Wolf3D source. One of the features I'm trying to
implement is the ability to change images, sounds, maps, and
music easily by using scripts (probably) that tell WinWolf3D
to use a given BMP (or whatever) instead of the regular
image. The project's web page is at http://winwolf3d.tripod.com.
Along with
the port will be a data editor. It is still in a very early
stage, right now it's only a data viewer. There's a chance
it will have some bugs, but it's there for people to try it.
There's no ability to import or edit yet, but that should be
coming along soon.
Thanks,
Adam
Biser"
Apr 8:
NDV (Nazi's
Death Valley) Demo Released
Five well decorated
levels here for the Spear Of Destiny full version. No new
graphics or sounds. By Guillermo Buteler. Click
here for the
download. Also available at Guillermo's site which has a lot
more info on the project. It's at Wolfsite.
Needs the full version of Spear to play.
Easyspace Server
Problems
During most of the
weekend, Easyspace experienced problems resulting in slow
loading of my Home Page and slow file downloads. Everything
now seems back to normal.
Wolf3D Mod
News
Here's an email received
from Scheissgeist:
"My
name is Scheissgeist and I'm working on my first Wolf 3D
mod. It's an arcade-ish take on the current situation U.S.,
British, Australian, Polish, and other coalition troops in
Iraq are handling.
As a
coalition soldier, your mission is to eliminate a group of
Iraqi generals (all real life generals, including the
infamous "Chemical Ali") as well as Saddam Hussein himself
and liberate Iraq, or whatever. Here's the thing - I need
help:
- Texture/sprite
artists
- Someone
who can take MIDI files I write and make them into MUS
files compatible with Wolf 3D
- A source
code hacker
- Maybe a
level design guy
I don't have
a website yet, but I'm looking into one. I want this to be a
fun, innovative project that maintains the feel of Wolf 3-D,
only with a Gulf War flair.
--Scheissgeist"
Apr 7:
Fraggerstein 3D
Released
A fun add-on by
Topfragger. There are four new levels on episode one, plus
one each on episodes two/three. The levels are mostly small
and not very well detailed, but there are many new fun type
graphics. Episode three has a Santa boss and penguins!
Episode two boss Homer Simpson is shown below.
Click
here for the
download.
Apr 6:
Wolfenstein: Resurrection
Pics
Wes DesJardins has sent
a set of pics from his upcoming TC ' Wolfenstein:
Resurrection'.
You can see the whole set
here.
Mattewolf 3D
Released
Here's the first of
three sets being released by Matte Software that were made
before 'Wolfen-terror'. There are 9 new levels with a mix of
old and new graphics, but the original Wolf3D 'feel'
remains. The secret level is not new, but you can access it
from level 3. Levels 2, 4 and 5 have large outdoor sections.
Click
here for the
download.
Assault On Castle
Totenhammer Update
Here's an email I
received from Joe concerning his latest project:
"Well,
Assault on Castle Totenhammer is coming along extensively
well. In all this time, mostly I've only been doing
code-work. Only a few levels have been finished off, but I
do believe the coding is somewhat more important. Here's a
list of changes from the original Wolf:
- New
weapon, silenced sten SMG
- New ammo
type for weapon #4
- 3
episodes consisting of 20 levels
- Rocket
Infantry, Flame Thrower Infantry
- Chaingunners
(ORIGINAL graphics this time on the chain-gunner. Heh)
(They don't use or drop chainguns, but they fire like
Hans, Gretel or Tranz)
- New
music. Not much new music: only two or three songs. One
from Spear
- New
helpart and endarts
- Random
guard-spotting and guard-death sounds
- Changed
roof/floor colors.
- You
don't obtain a lower weapon with a higher one
- New
cheats - Invisibility, Infinite Ammo, and no-clipping
from Spear!
Finally, and
this is a big useful one! OK, you have full ammo and an
MP40, and you happen to walk over another MP40 on the
ground. Of course, you take it. No longer does that happen.
I have two ways of preventing that: Not only do you have to
hold the use key to grab items, but it will only pick up
guns if you actually need it.
A nice sized
list, eh? And this is just the beginning... Actually, I'm
nearly through with coding. Really, I'm just going to work
on maps from here. I've only completed 5 (!!!) maps!
Hopefully I'll manage to get out a demo before too long.
This time, I really mean it. I would have included some
pics, but I decided against it. I'd like this to be a bit of
a 'see for yourself' thing.
Thanks,
-Joe- "
Davidstein
Released
Here are 60 new levels
with original graphics. There are many bosses, but a lot of
health/ammo too. Because the levels are made by the
creator program, it's not being added to our lists.
However, I've mentioned it here for those who want a
complete add-on collection. You can get it from the 'files'
section at addonklub.
Apr 3:
New Wolf
Pic
JJ has sent me a pic
from New Wolf. It's too large to put on this page but you
can see it here.
Wolfen-terror
Updated
Due to an error
(reported by A. Nonymous - no 'gold key' on level 3), Matte
Software has now updated 'Wolfen-terror'. The error has been
fixed. Click
here for the
download - this replaces the earlier release.
MARCH 2003
Mar 31:
METEO posted
As mentioned yesterday,
here is Wes DesJardins latest TC 'METEO'. There are 15 good
levels, Spear music, a new weapon (pistol), plus many other
graphics, sounds and code changes. There's a mix of old and
new graphics, which blend well together. You can download it
here.
Mar 30:
Wolfenstein: Resurrection
Pic
Wes DesJardins is making
a new TC called 'Wolfenstein: Resurrection'. Here's the
title screen...
Wes has another TC called
'METEO' which will be posted tomorrow.
Mar 28:
TRTD v0.8
Beta Updated
Following a complaint
about the status bar on the version released March 6,
Executor has now issued a new version of 'TRTD - (The Road
To Despair)'. It features a stylish-looking status bar based
on the original 'Project Totengraeber' one and the pistol
from 'Blake Stone: Planet Strike' (resized). You can
download it here.
Requires a copy of Totengraeber
II to play. This
replaces the version issued March 6.
Mar 25:
Verdammt Software
New Member
Alex Brosseau has joined
Verdammt Software as a 2nd programmer.
Mar 24:
Kaboom
Industries
Kaboom Industries
(started by Crash Man) is making a game called "Hans'
Revenge." The story goes that Hans Gross finds out about the
death of his brother, Tranz, and goes on a rampage, killing
all enemy soldiers in his way. He soon finds out about the
death of his sister, Gretel, which enrages him further. He
has one main enemy to kill now, BJ Blaskowitz... Crash Man
points out that he does not support Nazism in any way, he's
just tired of hearing "good luck bj" and "only you can stop
them Blaskowitz" on every mod. The title screen is shown
below.
New Verdammt Software
Site
Here's more news from
James Ingham:
"The
new Verdammt Software site will be up soon, I think
Friday... I'll post the link up in a few days.
p.s. - we
are still looking for a sound and music designer person
:p
-
James"
ingomania_182@yahoo.co.uk
Mar 22:
Operation: Aliens
Cancelled
Alien Software have
cancelled 'Operation:Aliens' and are now concentrating on
'Project: Falconhammer'.
Operation: Heimzahlung
Released
The third release by
Wolf Skevos-Jones is 'Operation: Heimzahlung'. There are 22
levels, plus lots of graphics, sounds and source code
changes. The levels look good, though I've only played 3
thus far and the actor sounds are particularly effective.
The helpart is also done well. The title screen is shown
below, but there are a number of other pics here.
ps - on some levels there are guards that cannot be
killed. It's suggested that silent weapons are used on these
levels so as not to alert the guards. For more info on this
see 'Read This' page 26.
Click
here for the
download.
Mar 19:
Mazedude's
Page
Mazedude has made
several remixes for Doom music and now he's made one for
Wolf3D. It's called 'Wolfenstein 3D - Nazi Requiem' and it's
available at Mazedude's
Page. Look in
Remixes. Be aware though, the file is a hefty 6.16Mb!
The music is sad, but aggressive (it says something like
that on the website) but it sure sounds good. It lasts 4
mins - 29 secs.
Mar 18:
Alien
Software
David Cookson has joined
the 'Alien Software' team. He'll be helping out with the
graphics. Also from 'Alien Software' - news that Op: Aliens
will be out this month and Project: Falconhammer will be out
next month.
Mar 17:
Project:
Falconhammer Features
Here are some features
to be included in the upcoming TC 'Project: Falconhammer'.
It's by Alien Software:
- 20 seamless
levels
- Non-Game terminating
bosses
- A missile Launcher
added
- Outside
Atmosphere
- Weapon Change
Sounds
- New Sounds
- New Graphics
- Changed Sign-on
screen
- 5 weapons in
total
and also
Mar 16:
Alien
Software
Alex Brosseau tells me
The Alien Fan has joined the Alien Software's
team.
Wolfenstein
Galaxy
Here's some more news
from James Ingham:
"The
Wolfenstein Galaxy has been down for a while and will be up
soon (well not down but not updated...).
Zach and I
are making a website for Verdammt Software and it will have
a similar style to the wolfgalaxy. And when we have more
time, the wolf galaxy should be back...
Also,
Verdammt Software are looking for a music creator, we need
someone who can record music into the correct files for
wolfenstein. BTW does anyone know how to do this?
Thanks.
-
James"
James's email is now at
ingomania_182@yahoo.co.uk.
Mar 15:
Fraggerstein
3D
Topfragger emailed me a
zip of this TC but unfortunately it doesn't work. The size
of the zip was only 489Kb. It was supposed to include a new
vswap so I suspect the file was not wholly sent. If
Topfragger reads this please try sending the file again.
Meanwhile here's the title screen.
Stained Titan
Email
Parafriction received
the following email from Stained Titan:
"Hi,
I've teamed up with StormBringer to do Acid Rain. Together
we will deliver a Spear of Destiny add-on boasting 10
levels. Acid Rain will come
soon!"
Mar 14:
Alien Software
Website
Alien Software has a new
website. There's
info on
the Alien Software guys and on their upcoming TC's.
It's at Alien
Software Website.
Mar 12:
Escape From
Castle Osrenberg
Wes Desjardins next
project will be 'Escape From Castle Osrenberg'. There will
be a few new graphics and a missile launcher in it, plus 30
levels and 2 new bosses. Wes has also provided the following
source code tutorial: 'How to get the happyface when BJ gets
machinegun'. You can see it here.
Dome
Forums - Hosting Problems
As many will already
know, the Dome Forums have been down since Friday last. I
have received this message from Parafriction:
"The
Wolfenstein 3D Dome Forums are currently down due to hosting
problems Millward has been experiencing. Our estimation is
that the forums will be up again within a week. Our sincere
apologies for the
inconvenience."
DieHard
Wolfers Move
The 'DieHard Wolfers'
Club has now moved to a new location at DieHard
Wolfers on Areyep.com.
The old Yahoo Club will remain as an archive.
Project
Manager 1.0
Codetech has sent a
utility called Project
Manager 1.0. It
creates directories and batch (.bat) files for creating easy
source backups and testing your project. You can also keep
your project directory well organized.
Mar 9:
CFDB Utility/Project Info
Codetech sent me a CFDB
(Check Free Databytes) utility. Made with Qbasic 4.5,
it checks available databytes from your project's source
directory. Instructions for use are included in the zip. You
can download it here.
He also sent me the
following email:
"I
have a few announcements to make - First of all, Haunted
House is still up and running. It hasn't been cancelled.
Allthough we haven't worked on it for a long time, Haunted
House will be revamped completely. The demo wasn't exactly
the game we wanted Haunted House to be, so we'll start it
all over again.
Secondly I
announce a new project (the name hasn't been decided yet),
but here's a short summary of it's features:
- Enemies
hearing system completely rewritten (No more made
noise)
- Enemies
get help even during combat if needed
- Enemies
reload their weapons (They hide to do so)
- Reloadable
weapons (As in Haunted House), but this time more
optimised and better code
- Exploding
barrels (Can be carried)
- Guards
react on dead bodies
- Dead
bodies can be carried
- Player
has 15+ authentic WWII weapons (USA/GERMAN)
- Disguises
and Id cards (Enemies will take a close look at you every
once in a while)
- Vehicle(s)
Can be ridden by enemies and player
- Stationary
MG42's can be used by enemies and player
- Textured
ceiling/floor
- Highly
improved AI
- Flame
thrower (Flames spread!/Enemies burn!)
- Extremely
interactive environment
- I might
have forgotten something, but chew on that for a while...
Many more features will be implemented for the final
release.
Features
list is long and they are also easy to implement, memory
might be an issue though. Currently I have about 1500
databytes left.
This project
is due to be released at Summer 2003. (I sure hope so at
least).
Ps. If
someone needs to send us e-mail tommi.aijala@luukku.com,
please use a title that can be easily separated from those
annoying spam messages. For example - Haunted House, Hi
Codetech or Hi Megabyte.
-Thank
you!"
Stained
Titan
Based in Holland, Stained Titan is currently making an
add-on for Spear of Destiny entitled "Acid Rain". It'll
feature 7 new levels, some basic code changes and new
graphics. The game centers around level design and thus
concentrates on atmospherical design.
Mar 8:
Project: Infiltrate Released
Here's a 3 level set
that Zach Higgins made before 'Project: Vertilgung'. It was
thought to be lost until I came across it on my hard drive.
It's interesting as it has similarities in some aspects to
the later set. You can download it here.
Please read Zach's text file before
playing.
Wolfsite
Updated
Guillermo Buteler's site
has recently been updated. It will change again on Sunday to
include a NDV demo and news about his brother Santiago's new
project. It's at Wolfsite.
Mar 6:
TRTD v0.8 Released
Executor's new beta of
TRTD v0.8 (The Road To Despair), contains 29 levels
-- 27 normal levels and 2 secret ones. The graphics are
vastly altered. You might not recognize a few of the levels
because of altered graphics! You can download it
here.
Requires a copy of Totengraeber
II to play. This
set has since been updated following a dispute involving the
status bar.
Executor also sent some
teaser shots of the final chapter in th Megastein series,
The Final Assault. You can see them here.
Mar 5:
Div-Arena.Com
Jaap kindly supplied the
following link which has a remake of Wolf3D on the
DIV system. It's at Div-gamestudio.
Mar 4:
Operation: Aliens Info
Wes Desjardins next
TC will be 'Operation: Aliens'. There'll be 9 weapons
(fist, double pistols, M41 Pulse Rifle, Minigun, Talon
Missile Launcher, SR-18 Napalm Launcher, VP70, shotgun and
double minigun). Also, there'll be 14 seamless levels. Pics
of the weapons are shown below.
   
    
   
There's more info about this
upcoming TC on Wes's site at WolfenAliens.
Mar 3:
Operation: Elimination Info
Kyle Albert has a new
project coming up called 'Operation: Elimination'. It has
graphics, sounds, and source code changes. You can see a
list of new features and more pics here.
Mar 2:
Dome Awards - March 2003
This month there are 2
Dome awards. They go to Ariel
Castañares for
The
Golden Episodes, and
DTrade for Den
Of Evil.
Congratulations to both winners!!
 
JJStein:
Resurrection Released
JJ has released a 3
level demo version of 'JJStein: Resurrection'. New levels
are on episode one - levels 1, 2 and secret. There are
several new graphics and sounds but the atmosphere of the
original game remains. A number of basic changes have been
made to the source code, such as ceiling colours, increased
ammo/health and episode names. The MLI cheat and debugmode
have been changed too. Beware of the crosses. They have
changed colour and are now landmines!! You can download it
here.
Mar 1:
JJ Award
JJ has won an award. It
came from a warez site so I can't give its link. Our monthly
awards will be announced tomorrow. There will be 2
awards.
Earlier
News

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