Source Code Tutorial:
How to get the happyface when BJ gets machinegun
by Wes Desjardins
In WL_AGENT.C and look for this.
case bo_machinegun:
SD_PlaySound (GETMACHINESND);
GiveWeapon (wp_machinegun);
below it put this,
StatusDrawPic (17,4,GOTGATLINGPIC);
facecount = 0;
gotgatgun = 1;
break;
and that's it have fun!
Click BACK to continue