Compiling the Code
1. Goto C:\TC\BIN and run BC.EXE
2. Goto PROJECT and OPEN, then open C:\TC\BIN\WOLF.PRJ then click OK
3. Goto OPTIONS and DIRECTORIES, and make sure the directories read as follows:
C:\TC\INCLUDE - INCLUDE DIRECTORY
C:\TC\LIB - LIBRARY DIRECTORY
C:\WOLF3D - OUTPUT DIRECTORY
C:\WOLFSRC - SOURCE DIRECTORY, then click OK
4. Go down the file list at the bottom of the screen and find SIGNON.OBJ and GAMEPAL.OBJ - click on each of them once and press delete for each file.
5. Now click on Ins Add once.
Move the square on the blue horizontal line at the bottom until you see WOLFSRC\.
Highlight WOLFSRC\ by clicking on it. Then double click on it and then highlight OBJ\. Double click on OBJ\.
Highlight GAMEPAL. OBJ. Click on Add to add GAMEPAL.OBJ.
Move the square on the blue horizontal line at the bottom until you see WOLFSRC\. Highlight WOLFSRC\ by clicking on it. Double click on it and then highlight OBJ\. Double click on OBJ\.
Highlight SIGNON. OBJ. Click on Add to add SIGNON.OBJ. Then click Done
6. Select COMPILE and BUILD ALL.
In C:\WOLF3D, you should now have a fully functional WOLF3D.EXE - Woohoo!!